Sunny Gem Hunt:
Here is an example of a 2D, tile-based level design. I programmed the character, implemented animations, and created a complete level Utilizing the Sunny Land tileset pack.
Tower Climber Pro:
Here is an example of a 3D platformer level design. I made everything here, including the character controls and the 3D environment players needed to maneuver through utilizing floating platforms. In order to win, players must reach the top in the shortest amount of time possible. I also implemented many ways to play the game, including several difficulties, menus, and settings.

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